/[packages]/cauldron/virtualgl/current/SPECS/virtualgl.spec
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Contents of /cauldron/virtualgl/current/SPECS/virtualgl.spec

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Revision 584708 - (show annotations) (download)
Thu Feb 6 17:18:55 2014 UTC (10 years, 7 months ago) by akien
File size: 4566 byte(s)
SILENT: bump release
1 %define oname VirtualGL
2 %define libname %mklibname %{name}
3
4 Name: virtualgl
5 Summary: A toolkit for displaying OpenGL applications to thin clients
6 Group: Networking/Other
7 Version: 2.3.3
8 Release: %mkrel 2
9 URL: http://www.virtualgl.org
10 License: wxWindows
11 Source0: http://prdownloads.sourceforge.net/virtualgl/%{oname}-%{version}.tar.gz
12 Patch0: VirtualGL-2.3.2-link.patch
13 BuildRequires: cmake
14 BuildRequires: jpeg-devel
15 BuildRequires: pkgconfig(gl)
16 BuildRequires: pkgconfig(glu)
17 BuildRequires: pkgconfig(x11)
18 BuildRequires: pkgconfig(xext)
19 BuildRequires: pkgconfig(xv)
20
21 %description
22 VirtualGL is a library which allows most Linux OpenGL applications to be
23 remotely displayed to a thin client without the need to alter the
24 applications in any way. VGL inserts itself into an application at run time
25 and intercepts a handful of GLX calls, which it reroutes to the server's
26 display (which presumably has a 3D accelerator attached.) This causes all
27 3D rendering to occur on the server's display. As each frame is rendered
28 by the server, VirtualGL reads back the pixels from the server's framebuffer
29 and sends them to the client for re-compositing into the appropriate X
30 Window. VirtualGL can be used to give hardware-accelerated 3D capabilities to
31 VNC or other remote display environments that lack GLX support. In a LAN
32 environment, it can also be used with its built-in motion-JPEG video delivery
33 system to remotely display full-screen 3D applications at 20+ frames/second.
34
35 VirtualGL is based upon ideas presented in various academic papers on
36 this topic, including "A Generic Solution for Hardware-Accelerated Remote
37 Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
38 Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
39 Ertl 2000.)
40
41 %files
42 %doc %{_defaultdocdir}/%{name}/
43 %{_bindir}/*
44 %ifarch x86_64
45 %{_bindir}/.vglrun.vars64
46 %endif
47
48 #--------------------------------------------------------------------
49 %package -n %{libname}
50 Summary: Libraries injected by VirtualGL into applications that are ran through it
51 Group: System/Libraries
52
53 %description -n %{libname}
54 Libraries injected by VirtualGL into applications that are ran throught it.
55 Lib package allow installing 32 and 64 bits libraries at the same time.
56
57 %files -n %{libname}
58 %dir %{_libdir}/fakelib/
59 %{_libdir}/fakelib/libGL.so
60 %{_libdir}/librrfaker.so
61 %{_libdir}/libdlfaker.so
62 %{_libdir}/libgefaker.so
63
64 #--------------------------------------------------------------------
65 %package devel
66 Summary: A toolkit for displaying OpenGL applications to thin clients
67 Group: Networking/Other
68 Requires: %{libname} >= %{version}
69
70 %description devel
71 VirtualGL is a library which allows most Linux OpenGL applications to be
72 remotely displayed to a thin client without the need to alter the
73 applications in any way. VGL inserts itself into an application at run
74 time and intercepts a handful of GLX calls, which it reroutes to the
75 server's display (which presumably has a 3D accelerator attached). This
76 causes all 3D rendering to occur on the server's display. As each frame
77 is rendered by the server, VirtualGL reads back the pixels from the
78 server's framebuffer and sends them to the client for re-compositing into
79 the appropriate X Window. VirtualGL can be used to give hardware-
80 -accelerated 3D capabilities to VNC or other remote display environments
81 that lack GLX support. In a LAN environment, it can also be used with
82 its built-in motion-JPEG video delivery system to remotely display
83 full-screen 3D applications at 20+ frames/second.
84 VirtualGL is based upon ideas presented in various academic papers on
85 this topic, including "A Generic Solution for Hardware-Accelerated Remote
86 Visualization" (Stegmaier, Magallon, Ertl 2002) and "A Framework for
87 Interactive Hardware Accelerated Remote 3D-Visualization" (Engel, Sommer,
88 Ertl 2000.)
89
90 %files devel
91 %{_includedir}/rrtransport.h
92 %{_includedir}/rr.h
93
94 #--------------------------------------------------------------------
95 %prep
96 %setup -qn %{oname}-%{version}
97 %apply_patches
98
99 %build
100 %cmake \
101 -DVGL_DOCDIR=%{_defaultdocdir}/%{name} \
102 -DVGL_LIBDIR=%{_libdir} \
103 -DTJPEG_INCLUDE_DIR=%{_includedir} \
104 -DTJPEG_LIBRARY=%{_libdir}/libturbojpeg.so
105
106 %make
107
108 %install
109 %makeinstall_std -C build
110
111 rm -rf %{buildroot}%{_usr}/fakelib
112 mkdir -p %{buildroot}%{_libdir}/fakelib
113 ln -sf ../librrfaker.so %{buildroot}%{_libdir}/fakelib/libGL.so
114 mv -f %{buildroot}%{_bindir}/glxinfo %{buildroot}%{_bindir}/glxinfo2

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