1 |
shadow95 |
135606 |
%define major 2 |
2 |
|
|
%define libname %mklibname %{name} %{major} |
3 |
|
|
%define develname %mklibname %{name} -d |
4 |
dams |
317191 |
%define svnrev 2613 |
5 |
shadow95 |
135606 |
|
6 |
|
|
Summary: Professional 3D collision detection library |
7 |
|
|
Name: bullet |
8 |
dams |
317191 |
Version: 2.81 |
9 |
umeabot |
347223 |
Release: %mkrel 2 |
10 |
shadow95 |
135606 |
License: Zlib |
11 |
|
|
Group: System/Libraries |
12 |
|
|
URL: http://www.bulletphysics.com |
13 |
dams |
317191 |
Source0: http://bullet.googlecode.com/files/%{name}-%{version}-rev%{svnrev}.tgz |
14 |
shadow95 |
135606 |
Patch0: bullet-2.77-extras-version.patch |
15 |
|
|
BuildRequires: doxygen |
16 |
|
|
BuildRequires: GL-devel |
17 |
shadow95 |
135609 |
BuildRequires: freeglut-devel |
18 |
shadow95 |
135606 |
BuildRequires: cmake |
19 |
|
|
BuildRequires: libtool |
20 |
|
|
BuildRequires: libxml2-devel |
21 |
|
|
BuildRequires: graphviz |
22 |
|
|
BuildRequires: perl-Template-Toolkit |
23 |
|
|
|
24 |
|
|
%description |
25 |
|
|
Bullet is a professional open source multi-threaded |
26 |
|
|
3D Collision Detection and Rigid Body Dynamics Library |
27 |
|
|
for games and animation. |
28 |
|
|
|
29 |
|
|
%package demo |
30 |
|
|
Summary: A demo programs using bullet library |
31 |
boklm |
345006 |
Group: Graphics/Utilities |
32 |
shadow95 |
135606 |
Requires: %{libname} = %{version}-%{release} |
33 |
|
|
|
34 |
|
|
%description demo |
35 |
|
|
A demo programs using bullet library. |
36 |
|
|
|
37 |
|
|
%package -n %{libname} |
38 |
|
|
Summary: Professional 3D collision detection library |
39 |
|
|
Group: System/Libraries |
40 |
|
|
|
41 |
|
|
%description -n %{libname} |
42 |
|
|
Bullet 3D Game Multiphysics Library provides state of the art |
43 |
|
|
collision detection, soft body and rigid body dynamics. |
44 |
|
|
|
45 |
|
|
* Modular extendible C++ design with hot-swap of most components |
46 |
|
|
* Optimized back-ends with multi-threaded support for Playstation 3 |
47 |
|
|
Cell SPU and other platforms |
48 |
|
|
* Discrete and continuous collision detection (CCD) |
49 |
|
|
* Swept collision queries |
50 |
|
|
* Ray casting with custom collision filtering |
51 |
|
|
* Generic convex support (using GJK), capsule, cylinder, cone, sphere, |
52 |
|
|
box and non-convex triangle meshes. |
53 |
|
|
* Rigid body dynamics including constraint solvers, generic |
54 |
|
|
constraints, ragdolls, hinge, ball-socket |
55 |
|
|
* Support for constraint limits and motors |
56 |
|
|
* Soft body support including cloth, rope and deformable |
57 |
|
|
* Bullet is integrated into Blender 3D and provides a Maya Plugin |
58 |
|
|
* Supports import and export into COLLADA 1.4 Physics format |
59 |
|
|
* Support for dynamic deformation of non-convex triangle meshes, by |
60 |
|
|
refitting the acceleration structures |
61 |
|
|
|
62 |
|
|
The Library is free for commercial use and open source |
63 |
|
|
under the ZLib License. |
64 |
|
|
|
65 |
|
|
%package -n %{develname} |
66 |
|
|
Summary: Development headers for bullet |
67 |
|
|
Group: Development/C |
68 |
|
|
Provides: %{name}-devel = %{version}-%{release} |
69 |
|
|
Provides: lib%{name}-devel = %{version}-%{release} |
70 |
|
|
Requires: %{libname} = %{version}-%{release} |
71 |
|
|
Requires: libxml2-devel |
72 |
|
|
|
73 |
|
|
%description -n %{develname} |
74 |
|
|
Development headers for bullet 3D collision library. |
75 |
|
|
|
76 |
|
|
%prep |
77 |
dams |
317191 |
%setup -q -n %{name}-%{version}-rev%{svnrev} |
78 |
shadow95 |
135606 |
%patch0 -p1 |
79 |
|
|
rm -f src/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/CMakeLists.txt Demos/OpenCLClothDemo/CMakeLists.txt |
80 |
|
|
|
81 |
|
|
%build |
82 |
|
|
%cmake \ |
83 |
|
|
-DBUILD_EXTRAS=ON -DINCLUDE_INSTALL_DIR=%{_includedir}/bullet |
84 |
|
|
%make |
85 |
|
|
|
86 |
|
|
%install |
87 |
|
|
cd build |
88 |
|
|
%makeinstall_std |
89 |
|
|
|
90 |
|
|
#install demos |
91 |
|
|
mkdir -p %{buildroot}%{_bindir} |
92 |
|
|
for i in `find -type f -name *Demo`; do |
93 |
|
|
install -m 755 $i %{buildroot}%{_bindir}/bullet-`basename $i` |
94 |
|
|
done |
95 |
|
|
|
96 |
|
|
# install libs from Extras |
97 |
|
|
pushd Extras |
98 |
dams |
174095 |
find . -name '*.so*' -exec cp -a {} %{buildroot}%{_libdir} \; |
99 |
shadow95 |
135606 |
popd |
100 |
dams |
174175 |
# install libs from Demos |
101 |
|
|
pushd Demos |
102 |
|
|
find . -name '*.so*' -exec cp -a {} %{buildroot}%{_libdir} \; |
103 |
|
|
popd |
104 |
shadow95 |
135606 |
|
105 |
|
|
pushd %{buildroot}%{_libdir} |
106 |
|
|
for f in lib*.so.*.* |
107 |
|
|
do |
108 |
|
|
ln -sf $f ${f%\.*} |
109 |
|
|
done |
110 |
|
|
popd |
111 |
|
|
|
112 |
|
|
%files demo |
113 |
|
|
%{_bindir}/%{name}-* |
114 |
|
|
|
115 |
|
|
%files -n %{libname} |
116 |
|
|
%{_libdir}/*.so.%{major}* |
117 |
|
|
|
118 |
|
|
%files -n %{develname} |
119 |
dams |
174095 |
%doc AUTHORS README ChangeLog NEWS VERSION *.pdf |
120 |
shadow95 |
135606 |
%dir %{_includedir}/%{name} |
121 |
|
|
%{_libdir}/*.so |
122 |
|
|
%{_includedir}/%{name}/* |
123 |
|
|
%{_libdir}/pkgconfig/%{name}.pc |