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- add archlinux hack to fix build with miniupnpc 2.2.8
- rebuild for miniupnpc 2.2.8
Rebuild for new libvpx
- Version 3.5.3
- Fix desktop and other dist files for godot3 binary name - Sync spec with my Fedora package
- Version 3.5.2-stable - Make system embree3 opt-in, Fedora 38+ only has incompatible embree4
Rename godot to godot3, allow installing it next to godot 4
Copy godot to godot3, preparing for Godot 4.0 release
- Version 3.5.2-rc2
- Version 3.5.2-rc1
rebuild for bullet 3.24 with double precision
Rebuild against libvpx 1.12.0 (changed major from 6 to 7)
- Version 3.5.1-stable
- Version 3.5
Bump rel (SILENT)
- Version 3.4.5-stable
Mass Rebuild for dependencies
- Version 3.4.4
- Version 3.4.3
Rebuild for mbedtls 2.28.0
- Version 3.4.2-stable
- New upstream tarball with fixed version status (rc -> stable)
- Version 3.4.1-stable
New tarball from official distribution
- Version 3.4-stable - Using self-made tarball, test build before tagging upstream (SILENT)
- Version 3.3.4-stable
- Version 3.3.3-stable
- Version 3.3.3-rc1
Rebuild for bullet 3.17
Fix linking embree on aarch64 (SILENT)
- Version 3.3.2-stable - Build against system embree on aarch64 too now that it's available
- Version 3.3.1-stable
- Version 3.3.1-rc1 - Now builds raycaster on aarch64 with vendored embree (until we package embree 3.13.0 for aarch64)
Sync with my Fedora changes (no functional impact, SILENT)
Fix %%files (SILENT)
Fixup (SILENT)
iurt doesn't like recursive macro declaration (SILENT)
Exclude lightmapper stuff ooutside x86_64, Godot's checks fail on cross-compilation to aarch64
Yet another patch for embree (SILENT)
- Disable use_static_cpp, we want to link libstdc++ dynamically for a system package - use_udev is now the default setting, don't specify it
Fix wrong checks to validate lightmapper build on non-x86_64 (same as embree)
Embree is x86_64 only (SILENT)
- Version 3.3 - Include upstream patches to fix unbundling zlib and embree
Sync unbundling code with my Fedora package, drop RHEL8 support (SILENT)
Add upstream patch to fix TGA loader crash (security)
- Rebuild for bullet 3.08
Rebuild for bullet 3.07
Rebuild for bullet 3.06
Force using desktop-file-utils >= 0.26 for support of Desktop Entry Specification 1.4 (mga#26863) (SILENT)
Version 3.2.3-stable
Version 3.2.2-stable
Fix Bistream Vera license name to match Fedora guidelines (SILENT)
Version 3.2.1-stable
- Version 3.2.1 RC 2 - Fix missing unbundling of wslay
- Version 3.2-stable - Add bash and zsh completion scripts
- Version 3.2-rc1
- Use new RPM macros %build_cflags and %build_ldflags to harmonize build flags cross-distro. Those are available on F30+ and Mageia 8+, so we keep a manual alias for Mageia 7.
Cleanup RHEL7 boilerplate, no longer supporting it in the Rawhide spec
- Sync spec with my Fedora package. It was mostly the same packaging already, this just adds some Fedora-specific cruft but makes maintaining cross-distro simpler. - Resync tarball for Godot 3.1.2, it was re-released. No change affecting our Linux binaries.
Version 3.1.2
Version 3.1.1
Replace insufficient previous patch to unbundle Zstd (SILENT)
- Unbundle and build against system zstd 1.4.0
Fix filenames in %%install (SILENT)
- Version 3.1-stable - Adds dependency on system mbedtls and miniupnpc - Removes dependency on openssl - Unbundled bullet now that 2.88 is available - Bundles libwebsockets, can't build against system one for now - Bundles tinyexr, not packaged (and likely not relevant to package) - Rename -server build to -headless, add an actual server runtime package - Build with LTO, improves performance a lot (but slow linking) - Adds MIME type for .godot project files
- rebuild for new libvpx 1.8.0
Mageia 7 Mass Rebuild
Version 3.0.6 (security update)
Version 3.0.5
Add patch to workaround GCC ICE on armv7hl
Version 3.0.3
Fix vendoring in version string (env var changed name upstream)
Bump rel (SILENT)
Fix launch argument of desktop file
Add upstream patch to fix server platform build
Readd deletion of Windows thirdparty lib, does not hurt (SILENT)
Version 3.0.2-stable
Update tarball to final 3.0-stable
- rebuild for new libvpx 1.7.0
Disable LTO, seems to break debuginfo
New upstream tarball with fixed debuginfo stripping
Prevent stripping binaries
Don't unbundle zstd yet as Godot uses experimental APIs exposed only in the static library
Keep bundled bullet, needs >= 2.88 which is not released yet
BR mesagl (SILENT)
- Version 3.0-stable - No longer provide demos, they can be downloaded from the editor - Disable server binary, not available in 3.0 - Compile with GCC and LTO - Document bundled() provides thoroughly
- Document bundled() provides - Cosmetic fixes (SILENT)
- rebuild for new glew 2.1.0
- Add upstream patches to improve packaging: * P0: OpenSSL 1.1.0 support, adjust BRs accordingly * P1: Upstream desktop and AppStream files * P2: Help output improvements * P3: Upstream man page - Add license files to server package - Remove ExclusiveArch, should be possible to build on ARMv7
- Clarify why clang and openssl-compat10 are used - Package doc for demos
Bump rel (SILENT)
- Add debug_release symbols - Enable udev support for joypads - Package COPYRIGHT.txt and AUTHORS.md in docs
- new version 2.1.4 - use llvm, as gcc 7 is not supported upstream
Version 2.1.3
Cosmetic change (SILENT)
Version 2.1.2-stable
- Version 2.1.1 - Unbundle libraries thanks to upstream work to facilitate this: freetype, glew, libogg, libpng, libtheora, libvorbis, libwebp, openssl, opus, zlib
- Drop packaged templates for x11 32-bit and 64-bit o It was too much work for building templates just for Linux, and 32-bit systems would not have had access to the 64-bit templates anyway. o Godot 3.0 (next major) will let users download official templates directly, which is much better for the many supported platforms the Linux editor can export to.
Enable conditional server build, for testing purposes
- Sync new 2.1 tarball - Add tarball for demos, provided separately upstream
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