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Summary: Parody of Mortal Kombat |
Summary: Parody of Mortal Kombat |
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Name: openmortal |
Name: openmortal |
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Version: 0.7.1 |
Version: 0.7.1 |
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Release: %mkrel 8 |
Release: %mkrel 8 |
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Source0: %{name}-0.7.tar.bz2 |
Source0: %{name}-0.7.tar.bz2 |
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Source1: laurence.zip |
Source1: laurence.zip |
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Source2: ikari.zip |
Source2: ikari.zip |
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Source11: %{name}-16x16.png |
Source11: %{name}-16x16.png |
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Source12: %{name}-32x32.png |
Source12: %{name}-32x32.png |
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Source13: %{name}-48x48.png |
Source13: %{name}-48x48.png |
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#Patch0: %{name}-0.4-freetype2-compilefix.patch.bz2 |
#Patch0: %{name}-0.4-freetype2-compilefix.patch.bz2 |
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Patch: %{name}-0.7-extra-qualification.patch |
Patch: %{name}-0.7-extra-qualification.patch |
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License: GPL |
License: GPL |
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Group: Games/Arcade |
Group: Games/Arcade |
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Url: http://openmortal.sourceforge.net/ |
Url: http://openmortal.sourceforge.net/ |
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BuildRequires: SDL_image-devel |
BuildRequires: SDL_image-devel |
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BuildRequires: SDL_mixer-devel |
BuildRequires: SDL_mixer-devel |
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BuildRequires: SDL_net-devel |
BuildRequires: SDL_net-devel |
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#BuildRequires: SDL_ttf-devel |
#BuildRequires: SDL_ttf-devel |
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BuildRequires: freetype2-devel |
BuildRequires: freetype2-devel |
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BuildRequires: perl-devel |
BuildRequires: perl-devel |
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%description |
%description |
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Mortál Szombat is a parody of the popular coin-up game, Mortal Kombat. |
Mortal Szombat is a parody of the popular coin-up game, Mortal Kombat. |
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It is currently playable (maybe even enjoyable), although it is still |
It is currently playable (maybe even enjoyable), although it is still |
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under development. Only two-player game is supported, single-player games |
under development. Only two-player game is supported, single-player games |
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against computer opponent is not planned yet. |
against computer opponent is not planned yet. |
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There are currently 9 playable characters, and 8 more in the making! |
There are currently 9 playable characters, and 8 more in the making! |
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%prep |
%prep |
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%setup -n %{name}-0.7 -q |
%setup -n %{name}-0.7 -q |
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#%patch0 -p1 |
#%patch0 -p1 |
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%patch -p0 |
%patch -p0 |
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unzip %{SOURCE1} -d data/gfx |
unzip %{SOURCE1} -d data/gfx |
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unzip %{SOURCE2} -d data/gfx |
unzip %{SOURCE2} -d data/gfx |
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perl -pi -e "s|level6.jpg|level6.jpg level12.desc level12_arena.png\ |
perl -pi -e "s|level6.jpg|level6.jpg level12.desc level12_arena.png\ |
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level12_background.png level12_left.png level12_right.png level13.desc\ |
level12_background.png level12_left.png level12_right.png level13.desc\ |
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level13_arena.png level13_background.png level13_plane2.png|"\ |
level13_arena.png level13_background.png level13_plane2.png|"\ |
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data/gfx/Makefile.in |
data/gfx/Makefile.in |
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%build |
%build |
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%configure --bindir=%{_gamesbindir} \ |
%configure --bindir=%{_gamesbindir} \ |
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--datadir=%{_gamesdatadir} |
--datadir=%{_gamesdatadir} |
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%install |
%install |
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%makeinstall_std |
%makeinstall_std |
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mkdir -p %{buildroot}%{_datadir}/applications |
mkdir -p %{buildroot}%{_datadir}/applications |
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cat > %{buildroot}%{_datadir}/applications/%{_real_vendor}-%{name}.desktop << EOF |
cat > %{buildroot}%{_datadir}/applications/%{_real_vendor}-%{name}.desktop << EOF |
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[Desktop Entry] |
[Desktop Entry] |
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Categories=Game;ArcadeGame; |
Categories=Game;ArcadeGame; |
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EOF |
EOF |
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%{__install} %{SOURCE11} -D %{buildroot}%{_miconsdir}/%{name}.png |
#icons |
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%{__install} %{SOURCE12} -D %{buildroot}%{_iconsdir}/%{name}.png |
install %{SOURCE11} -D %{buildroot}%{_miconsdir}/%{name}.png |
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%{__install} %{SOURCE13} -D %{buildroot}%{_liconsdir}/%{name}.png |
install %{SOURCE12} -D %{buildroot}%{_iconsdir}/%{name}.png |
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install %{SOURCE13} -D %{buildroot}%{_liconsdir}/%{name}.png |
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%files |
%files |
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%defattr(755,root,root,755) |
%doc AUTHORS ChangeLog PACKAGERS README TODO |
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%{_gamesbindir}/%{name} |
%{_gamesbindir}/%{name} |
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%defattr(644,root,root,755) |
%{_gamesdatadir}/%{name}/ |
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%doc AUTHORS COPYING ChangeLog INSTALL PACKAGERS README TODO |
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%dir %{_gamesdatadir}/%{name} |
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%{_gamesdatadir}/%{name}/* |
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%{_miconsdir}/%{name}.png |
%{_miconsdir}/%{name}.png |
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%{_iconsdir}/%{name}.png |
%{_iconsdir}/%{name}.png |
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%{_liconsdir}/%{name}.png |
%{_liconsdir}/%{name}.png |