/[packages]/cauldron/yamagi-quake2/current/SPECS/yamagi-quake2.spec
ViewVC logotype

Contents of /cauldron/yamagi-quake2/current/SPECS/yamagi-quake2.spec

Parent Directory Parent Directory | Revision Log Revision Log


Revision 175246 - (show annotations) (download)
Fri Dec 2 19:31:45 2011 UTC (9 years, 9 months ago) by shadow95
File size: 11575 byte(s)
- add Provides: quake2 in spec
1 %define oname quake2
2 %define icculus_version 3.00
3 %define rogue_source %{oname}-rogue
4 %define xatrix_source %{oname}-xatrix
5 %define rogue_version 1.04
6 %define xatrix_version 1.06
7
8 Summary: Quake II
9 Name: yamagi-%{oname}
10 Version: 3.00
11 Release: %mkrel 1
12 URL: http://www.yamagi.org/quake2/
13 Source0: %{oname}-%{version}.tar.bz2
14 Source1: %{rogue_source}-%{rogue_version}.tar.bz2
15 Source2: %{xatrix_source}-%{xatrix_version}.tar.bz2
16 Source6: q2ded.sh
17 Source7: q2ded.cfg
18 Source8: q2ctf.sh
19 Source9: q2ctf.cfg
20 Source11: %{oname}_16.png
21 Source12: %{oname}_32.png
22 Source13: %{oname}_48.png
23 Group: Games/Arcade
24 License: GPLv2
25 BuildRequires: SDL-devel
26 BuildRequires: aalib-devel
27 BuildRequires: svgalib-devel
28 BuildRequires: libx11-devel
29 BuildRequires: libvorbis-devel
30 Obsoletes: quake2 => 3.21
31 Provides: quake2
32 Conflicts: quake2
33
34 %description
35 Shortly after landing on an alien surface you learn that hundreds of your men
36 have been reduced to just a few. Now you must fight your way through heavily
37 fortified military installations, lower the city's defenses and shut down
38 the enemy's war machine. Only then will the fate of humanity be known.
39
40 * Larger, mission-based levels:
41
42 You have a series of complex missions, what you do in one level could affect
43 another. One false move and you could alert security, flood an entire
44 passageway, or worse.
45
46 * Superior artificial intelligence:
47
48 This time the enemy has IQs the size of their appetites. The can evade your
49 attack, strategically position themselves for an ambush and hunt your ass
50 down.
51
52 * In-your-face sound and graphics
53
54 hear distant combat explosions and rockets whizzing past your head. And with
55 a compatible 3-D graphics accelerator, experience smoother 16-bit graphics and
56 real-time lighting effects.
57
58 * Wicked multiplayer capabilities
59
60 More than 32 players, friends or foes, can do at it in a bloody deathmatch via
61 LAN and over the internet.
62
63 -- You need PAK files for Quake II to run this game --
64
65 Install the PAK files in %{_gamesdatadir}/quake2.
66
67 %package ctf
68 Summary: Quake II Capture the Flag for Linux
69 Group: Games/Arcade
70 Requires: %{name} = %{version} %{name}-server = %{version}
71 Requires(preunt): rpm-helper
72 Requires(post): rpm-helper
73
74 %description ctf
75 Quake II Capture The Flag (Q2CTF) is a multiplayer addon for Quake2 that
76 features a simple set of rules for team based play. It features eight unique
77 maps and special powerups to enhance and make the gameplay more exciting.
78
79 Q2CTF requires the full retail version of Quake II installed in order to
80 play. Once installed, you simple need to connect to a Quake2 game server
81 that is running the Q2CTF addon.
82
83 -- You need PAK files for Quake II to run this game --
84
85 %package glx
86 Summary: Quake II GLX client
87 Group: Games/Arcade
88 Requires: %{name} = %{version}
89
90 %description glx
91 This archive contains Quake II for GLX.
92
93 -- You need PAK files for Quake II to run this game --
94
95 %package xatrix
96 Summary: Quake II Mission Pack #1: "The Reckoning" for Linux
97 Group: Games/Arcade
98 Requires: %{name} = %{version}
99
100 %description xatrix
101 This archive contains Mission Pack "The Reckoning" for Quake II.
102
103 The Reckoning is sure to get your heart pumping...well, if you can avoid
104 getting gibbed by the Strogg. Check out just some of the features below that
105 will give you the cardiac workout you need!
106
107 * 18 arduous levels to conquer & 7 brutal deathmatch exclusive levels:
108
109 Dive into a series of mission-based campaigns and ransack your way through
110 three all-new hazardous episodes. Experience bioluminescent life forms,
111 stalagmites and stalactites and other breathtaking environments.
112
113 * Fresh foes to defeat:
114
115 Gekks are lighting-fast creatures that will hunt you down, leaping from the
116 shadows to claw or bite. Though innocent looking, the Repair Bot has the
117 ability to awaken dead Strogg from eternal sleep.
118
119 * Added weapons to wield:
120
121 The Phalanx Particle Canon emits a pulsing stream of deadly energy into
122 unsuspecting foes.
123
124 The Trap sucks nearby enemies inside and turns them into food cubes for
125 player consumption.
126
127 The Ion Ripper fires a blast of glowing boomerangs capable of ricocheting
128 off of walls to track targets.
129
130 -- You need PAK files for Quake II to run this game --
131
132 %package rogue
133 Summary: Quake II Mission Pack #2: "Ground Zero" for Linux
134 Group: Games/Arcade
135 Requires: %{name} = %{version}
136
137 %description rogue
138 This archive contains Mission Pack "Ground Zero" for Quake II.
139
140 The Alien Assault Continues.
141 Take out the Big Gun, sounded simple enough, except the Stroggs were waiting.
142 You and a few Marines like you, are the lucky ones. The Gravity Well, the
143 Stroggs' newest weapon in its arsenal against mankind, is operational. You've
144 made it down in one piece and are still able to contact the fleet. With the
145 fleet trapped around Stroggos, five percent of ground forces surviving, and
146 that number dwindling by the second, your orders have changed: Free your
147 comrades in orbit. Destroy the Gravity Well!
148
149 New Enemies
150
151 Get ready to face the toughest horde of Stroggs, straight from the bio-vats.
152 The Stalker, Turrets, Daedalus, Medic Commander, Carrier and the Queen Bitch
153 herself, the Black Widow.
154
155 14 Entirely new levels and 10 new deathmatch levels
156
157 Brand new real estate with the same dynamic sense of reality and dramatic
158 visuals as Quake II. These new environments will challenge even the biggest
159 Quake II aficionado.
160
161 New Power-ups
162
163 Tag 'em and Bag 'em. Deathmatch specific power-ups: the Vengeance Sphere,
164 Hunter Sphere, and Anti-matter Bomb. With everything that we've cooked up for
165 you here, you're sure to annihilate anyone or anything foolish enough to
166 call you foe.
167
168 New Weapons
169
170 The Chainsaw, ETF Rifle, and Plasma Beam. If you can't get the job done with
171 these babies, it's time to go back to Basic.
172
173 Accept no substitutes!
174 Official, id-authorized mission packs outpace the rest!
175
176 -- You need PAK files for Quake II to run this game --
177
178 %package server
179 Summary: Quake II server
180 Group: Games/Arcade
181 Requires: %{name} = %{version}
182 Requires(preun): rpm-helper
183 Requires(post): rpm-helper
184
185 %description server
186 This archive contains the Quake II dedicated server.
187
188 -- You need PAK files for Quake II to run this game --
189
190
191 %prep
192 %setup -q -T -b 0 -n %{oname}-%{version}
193 %setup -q -T -D -a 1 -n %{oname}-%{version}
194 %setup -q -T -D -a 2 -n %{oname}-%{version}
195
196 %build
197 %ifarch %{ix86} x86_64
198 export OPTFLAGS="-O2 -ffast-math -funroll-loops -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing"
199 %else
200 export OPTFLAGS="%{optflags} -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations"
201 %endif
202
203 %make
204
205 %install
206 rm -rf %{buildroot}
207
208 install -d %{buildroot}%{_sysconfdir}/quake2/{baseq2,ctf,rogue,xatrix}
209 install -d %{buildroot}%{_gamesbindir}
210 install -d %{buildroot}%{_gamesdatadir}/quake2/{baseq2,ctf,rogue,xatrix}
211 install -d %{buildroot}%{_libdir}/games/quake2/{baseq2,ctf,rogue,xatrix}
212
213 rel="release"
214 cp $rel/ref_*.so %{buildroot}%{_libdir}/games/quake2/
215 cp $rel/quake2 %{buildroot}%{_gamesbindir}/quake2.bin
216 cp $rel/q2ded %{buildroot}%{_gamesbindir}/q2ded.bin
217 cp $rel/baseq2/game.so %{buildroot}%{_libdir}/games/quake2/baseq2/
218 cp $rel/ctf/game.so %{buildroot}%{_libdir}/games/quake2/ctf/
219
220 install -m644 %{SOURCE7} -D %{buildroot}%{_sysconfdir}/quake2/baseq2/server.cfg
221 install -m644 %{SOURCE9} -D %{buildroot}%{_sysconfdir}/quake2/ctf/server.cfg
222
223 install -m755 %{SOURCE6} -D %{buildroot}%{_initrddir}/q2ded
224 install -m755 %{SOURCE8} -D %{buildroot}%{_initrddir}/q2ctf
225
226 for FILE in q2ded q2ctf ; do
227
228 # Edit path to q2ded in initscript
229 sed -i -e "s|daemon[ ].*\${NAME}|daemon %{_gamesbindir}/\${NAME}|" %{buildroot}%{_initrddir}/${FILE}
230
231 sed -i -e "s|^Q2_CONFIGDIR=.*|Q2_CONFIGDIR=\"%{_sysconfdir}/quake2\"|" %{buildroot}%{_initrddir}/${FILE}
232 done
233
234 # Create wrapper scripts
235 cat << EOF > %{buildroot}%{_gamesbindir}/quake2
236 #!/bin/sh
237
238 %{_gamesbindir}/quake2.bin +set basedir %{_libdir}/games/quake2 \$*
239
240 exit 0
241 EOF
242
243 cat << EOF > %{buildroot}%{_gamesbindir}/q2ded
244 #!/bin/sh
245
246 %{_gamesbindir}/q2ded.bin +set basedir %{_libdir}/games/quake2 \$*
247
248 exit 0
249 EOF
250
251 # Icons
252 install -m644 %{SOURCE11} -D %{buildroot}%{_miconsdir}/%{oname}.png
253 install -m644 %{SOURCE12} -D %{buildroot}%{_iconsdir}/%{oname}.png
254 install -m644 %{SOURCE13} -D %{buildroot}%{_liconsdir}/%{oname}.png
255
256 # Menu
257 %{__mkdir_p} %{buildroot}%{_datadir}/applications
258
259 cat << EOF > %{buildroot}%{_datadir}/applications/mageia-%{oname}.desktop
260 [Desktop Entry]
261 Name = Quake II
262 Comment = %{summary}
263 Exec = %{_gamesbindir}/quake2
264 Icon = %{oname}
265 Terminal=false
266 Type=Application
267 StartupNotify=false
268 Categories=Game;ArcadeGame;
269 EOF
270
271
272 cat << EOF > %{buildroot}%{_datadir}/applications/mageia-%{oname}-xatrix.desktop
273 [Desktop Entry]
274 Name = Quake II: The Reckoning
275 Comment = %{summary}
276 Exec=%{_gamesbindir}/quake2 +set game xatrix
277 Icon=%{oname}
278 Terminal=false
279 Type=Application
280 StartupNotify=true
281 Categories=Game;ArcadeGame;
282 EOF
283
284
285 cat << EOF > %{buildroot}%{_datadir}/applications/mageia-%{oname}-rogue.desktop
286 [Desktop Entry]
287 Name=Quake II: Ground Zero
288 Comment = %{summary}
289 Exec = %{_gamesbindir}/quake2 +set game rogue
290 Icon = %{oname}
291 Terminal=false
292 Type=Application
293 StartupNotify=true
294 Categories=Game;ArcadeGame;
295 EOF
296
297
298 cat << EOF > %{buildroot}%{_datadir}/applications/mageia-%{oname}-ctf.desktop
299 [Desktop Entry]
300 Name = Quake II: Capture The Flag
301 Comment = %{summary}
302 Exec = %{_gamesbindir}/quake2 +set game ctf
303 Icon = %{oname}
304 Terminal=false
305 Type=Application
306 StartupNotify=true
307 Categories=Game;ArcadeGame;X-MandrivaLinux-MoreApplications-Games-Arcade;
308 EOF
309
310 # Create links from basedir to configdir
311 ln -sf %{_sysconfdir}/quake2/baseq2/server.cfg %{buildroot}%{_libdir}/games/quake2/baseq2/server.cfg
312 for FILE in pak0.pak pak1.pak pak2.pak maxpak.pak ; do
313 ln -sf %{_gamesdatadir}/quake2/baseq2/${FILE} %{buildroot}%{_libdir}/games/quake2/baseq2/${FILE}
314 done
315 ln -sfn %{_gamesdatadir}/quake2/baseq2/video %{buildroot}%{_libdir}/games/quake2/baseq2/video
316 ln -sf %{_sysconfdir}/quake2/ctf/server.cfg %{buildroot}%{_libdir}/games/quake2/ctf/server.cfg
317 ln -sf %{_gamesdatadir}/quake2/ctf/pak0.pak %{buildroot}%{_libdir}/games/quake2/ctf/pak0.pak
318 ln -sf %{_gamesdatadir}/quake2/rogue/pak0.pak %{buildroot}%{_libdir}/games/quake2/rogue/pak0.pak
319 ln -sf %{_gamesdatadir}/quake2/xatrix/pak0.pak %{buildroot}%{_libdir}/games/quake2/xatrix/pak0.pak
320
321 %post server
322 %_post_service q2ded
323
324 %preun server
325 %_preun_service q2ded
326
327 %post ctf
328 %_post_service q2ctf
329
330 %preun ctf
331 %_preun_service q2ctf
332
333 %files
334 %defattr(-,root,root,-)
335 %doc README
336 %attr(755,root,root) %{_gamesbindir}/quake2
337 %{_gamesbindir}/quake2.bin
338 %dir %{_libdir}/games/quake2
339 %{_libdir}/games/quake2/baseq2
340 %{_datadir}/applications/mageia-%{oname}.desktop
341 %{_iconsdir}/%{oname}.png
342 %{_miconsdir}/%{oname}.png
343 %{_liconsdir}/%{oname}.png
344 %{_gamesdatadir}/quake2/baseq2
345
346 %files server
347 %attr(755,root,root) %{_initrddir}/q2ded
348 %attr(755,root,root) %{_gamesbindir}/q2ded
349 %dir %{_sysconfdir}/quake2
350 %dir %{_sysconfdir}/quake2/baseq2
351 %config(noreplace) %{_sysconfdir}/quake2/baseq2/server.cfg
352 %{_gamesbindir}/q2ded.bin
353
354 %files ctf
355 %attr(755,root,root) %{_initrddir}/q2ctf
356 %dir %{_sysconfdir}/quake2/ctf
357 %config(noreplace) %{_sysconfdir}/quake2/ctf/server.cfg
358 %{_libdir}/games/quake2/ctf
359 %{_gamesdatadir}/quake2/ctf
360 %{_datadir}/applications/mageia-%{oname}-ctf.desktop
361
362 %files glx
363 %{_libdir}/games/quake2/ref_gl.so
364
365 %files rogue
366 %{_libdir}/games/quake2/rogue
367 %{_gamesdatadir}/quake2/rogue
368 %{_datadir}/applications/mageia-%{oname}-rogue.desktop
369
370 %files xatrix
371 %{_libdir}/games/quake2/xatrix
372 %{_gamesdatadir}/quake2/xatrix
373 %{_datadir}/applications/mageia-%{oname}-xatrix.desktop
374

  ViewVC Help
Powered by ViewVC 1.1.28